Farming!
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Coding
Final project for Game Design at Tufts, Spring 2025. Built in Unity with C# for gameplay logic and custom ShaderLab/HLSL shaders for the visuals, rather than leaning on off-the-shelf assets.
Final project for Game Design at Tufts, Spring 2025. Built in Unity with C# for gameplay logic and custom ShaderLab/HLSL shaders for the visuals, rather than leaning on off-the-shelf assets.